Gaming: Display Access
3/3/2004 external link
When you produce a game, there is many options regarding graphics:
GDI
Win32 based. Used mainly for non-graphic intensive application
GAPI
Gives you a direct access to the frame buffer. No clipping, back buffering and flipping functionality.
3rd Party Library
GapiDraw
DDraw-like API. Version for Desktop and PocketPC.
www.gapidraw.com
PocketHAL
Provides buffered access to the display memory.
pockethal.droneship.com
FatHammer
Optimized 3D API tailored for PocketPC and SmartPhone
www.fathammer.com
Coming up...
D3DMobile


